Xbox President Talks The Future Of Its Hardware And The Importance Of Backward Compatibility

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Sarah Bond, the president of Xbox, mentioned that she believes her key focus at Xbox has been on “engineering and creating that upcoming-technology components expertise.”

In an job interview with Bloomberg, Bond continued to demonstrate that Microsoft’s target with Xbox is to supply “the most important leap ever” for its next-gen hardware, which consists of “power and performance.” This does align with what Bond has stated in the earlier regarding how Xbox’s subsequent-gen hardware will focus on “providing the most significant technological leap at any time in a technology.”

As the interview ongoing, she spelled out how Xbox is making sure backward compatibility will be a part of its up coming-gen components.

“It is also about the capability to be in a position to perform all of the video games. I imply, we have people today who’ve been enjoying on Xbox for many years and invested 1000’s and thousands of dollars and hours with us. And [we want to enable them] to take all all those video games with them into the components of the foreseeable future.”

Bond went on to describe that when she became president of Xbox late last yr, a single of the very first things she did was generate a crew devoted to backward compatibility. She then went on to say that the Xbox workforce is committed to the concept of being capable to perform their online games where ever they are.

“So our prolonged-expression determination to cross-participate in is aspect of that and our motivation to cross-progression and cloud saves. So you can select up on a single machine and you can enjoy on another is a section of that.”

Lately, Xbox has identified itself in some warm h2o after the enterprise shut down 4 of its studios, including Arkane Austin and Tango Gameworks, and then again by making an attempt to defend its determination to shut down the studios.

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